
Arc: Doom Tabletop RPG
Tonight, we save the world.
Immerse in ARC's rules-lite, tension-heavy adventures to race against the clock and slay the apocalypse. Capture your imagination with near-inescapable dooms that threaten limitless worlds...for a heart-racing story to remember. A high-quality, lushly designed and illustrated game. The 168-page book contains:
ÂA complete fantasy d6 RPG system with rules for:
— Building engaging, tightly-paced stories through the Doomsday Clock and a trinity of Omens.
— Seamless yet manifold ways to pair Skills with problem-solving Approaches. Placating a higante? Flex your charisma Creatively, Carefully, or Concertedly. — Player-driven combat with intent-based initiative. No more passively waiting for the next turn: players must strategize teamwork each round. — Esoteric ways to recover magic. Bury teeth, submerge in elements or even eat an entire door. What's the price of power?
ÂBonus content to power any adventure:
— 40 Spells & Techniques, ranging from the mundane—whispered messages—to the unknown—open doors to secret locations—and the world-wracking, truest Miracle. — 36 fascinating creatures: bunny-eared noblins, flowerheaded courtiers, cannibal elves, moon-eating wyrms and more.
Plus approachable, practicable guidance to run a satisfying game of ARC with friends.
ARC’s OSR-empowered theme is underpinned by a deep foundation for shared stakes, breathing story arcs, and collaborative worlds that meaningfully respond to player action…as well as world-spanning calamity.
ÂThe Team:
ÂCreated by momatoes
Editing by Jarrett Crader and Fiona Geist from the Moonrat Conspiracy
Sensitivity reading from Alex Saify
Published by Exalted Funeral Press
Tonight, we save the world.
Immerse in ARC's rules-lite, tension-heavy adventures to race against the clock and slay the apocalypse. Capture your imagination with near-inescapable dooms that threaten limitless worlds...for a heart-racing story to remember. A high-quality, lushly designed and illustrated game. The 168-page book contains:
ÂA complete fantasy d6 RPG system with rules for:
— Building engaging, tightly-paced stories through the Doomsday Clock and a trinity of Omens.
— Seamless yet manifold ways to pair Skills with problem-solving Approaches. Placating a higante? Flex your charisma Creatively, Carefully, or Concertedly. — Player-driven combat with intent-based initiative. No more passively waiting for the next turn: players must strategize teamwork each round. — Esoteric ways to recover magic. Bury teeth, submerge in elements or even eat an entire door. What's the price of power?
ÂBonus content to power any adventure:
— 40 Spells & Techniques, ranging from the mundane—whispered messages—to the unknown—open doors to secret locations—and the world-wracking, truest Miracle. — 36 fascinating creatures: bunny-eared noblins, flowerheaded courtiers, cannibal elves, moon-eating wyrms and more.
Plus approachable, practicable guidance to run a satisfying game of ARC with friends.
ARC’s OSR-empowered theme is underpinned by a deep foundation for shared stakes, breathing story arcs, and collaborative worlds that meaningfully respond to player action…as well as world-spanning calamity.
ÂThe Team:
ÂCreated by momatoes
Editing by Jarrett Crader and Fiona Geist from the Moonrat Conspiracy
Sensitivity reading from Alex Saify
Published by Exalted Funeral Press
Original: $37.13
-70%$37.13
$11.14Description
Tonight, we save the world.
Immerse in ARC's rules-lite, tension-heavy adventures to race against the clock and slay the apocalypse. Capture your imagination with near-inescapable dooms that threaten limitless worlds...for a heart-racing story to remember. A high-quality, lushly designed and illustrated game. The 168-page book contains:
ÂA complete fantasy d6 RPG system with rules for:
— Building engaging, tightly-paced stories through the Doomsday Clock and a trinity of Omens.
— Seamless yet manifold ways to pair Skills with problem-solving Approaches. Placating a higante? Flex your charisma Creatively, Carefully, or Concertedly. — Player-driven combat with intent-based initiative. No more passively waiting for the next turn: players must strategize teamwork each round. — Esoteric ways to recover magic. Bury teeth, submerge in elements or even eat an entire door. What's the price of power?
ÂBonus content to power any adventure:
— 40 Spells & Techniques, ranging from the mundane—whispered messages—to the unknown—open doors to secret locations—and the world-wracking, truest Miracle. — 36 fascinating creatures: bunny-eared noblins, flowerheaded courtiers, cannibal elves, moon-eating wyrms and more.
Plus approachable, practicable guidance to run a satisfying game of ARC with friends.
ARC’s OSR-empowered theme is underpinned by a deep foundation for shared stakes, breathing story arcs, and collaborative worlds that meaningfully respond to player action…as well as world-spanning calamity.
ÂThe Team:
ÂCreated by momatoes
Editing by Jarrett Crader and Fiona Geist from the Moonrat Conspiracy
Sensitivity reading from Alex Saify
Published by Exalted Funeral Press










